AI Insights · Timothy · July 2021
Top 5 Shopping Games on Android in Spain: Q2 2021 Performance
Discover the performance trends of the top 5 shopping games on Android in Spain for Q2 2021, including downloads, revenue, and active users.
In Q2 2021, the top 5 shopping games on the Android platform in Spain exhibited varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how these apps fared:
Cashier 3D from Rollic Games showed significant fluctuations in weekly downloads. Starting the quarter at 8.2K downloads, it reached a peak of 12.3K in mid-June, before ending the quarter at around 5.9K downloads. The app's weekly active users mirrored this trend, starting at 13.5K and peaking at 18.2K mid-quarter, then settling at 12.2K by the end of June. Revenue was minimal, with a few notable spikes early in the quarter at $22 and $7.
Hypermarket 3D Simulator, published by Sunday.gg, had a varied download rate, starting at 6.9K, peaking at 11K in early May, and then dropping to 5K by the end of the period. Active users showed a similar pattern, beginning at 9.7K, reaching a high of 13.5K, and then falling to 6.5K. The revenue for this app was negligible throughout the quarter.
Vlad & Niki Supermarket game by Hippo Kids Games experienced a relatively stable download rate, starting at 5.8K and ending at 3.6K, with a peak of 7.1K at the end of May. Active users remained consistent, averaging around 6.7K to 8.8K, before dropping to 5.5K towards the end of June. Revenue saw minor fluctuations, with notable weeks generating $9, $12, and $13.
Supermarket: Shopping Games, also from Hippo Kids Games, maintained a steady download rate, beginning at 6.9K and ending at 3.4K, with occasional peaks such as 5.5K in early May. Active users showed a similar trend, starting at 23.2K, peaking at 19.7K mid-quarter, and ending at 15K. Revenue was generally stable, with a few weeks seeing higher earnings, such as $36, $47, and $27.
Pepi Super Stores: Fun & Games by Pepi Play had a more volatile performance in terms of downloads, starting at 5.1K, dipping mid-quarter, and then ending at 3.6K. Active users followed a similar trend, starting at 7K and ending at 6.1K. Revenue remained modest, with periodic increases up to $13.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower’s website.